My latest private project
My latest private project is a level editor for 2D platform games. I started working on it today and I have decided that I would post about my experiences in implementing the project. The motivation is basically life-long interest in game development. As a child I designed a lot of platform games and made sketches using pen and paper. So far, I have not implemented any of these drafts. A level editor would be a good basis to change this. I am working with Visual C++ 2015 and OpenGL. I am using code from the website NeHe for window handling and bitmap drawing. Basically, I am re-using the code of my 2D shooter game "Evolution" since it is a good basis for such a project. The first thing I wanted to change was the shape of the mouse cursor. First of all, in "Evolution" the mouse cursor was disabled. I looked up on MSDN and found out that the mouse cursor can be displayed by writing ShowCursor(1); in the window method. Then I searched for information on how to change t